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Overview
“A series that is a single epic tapestry cut into manageable pieces…the threads of events and characters emerge as if they had actually lived, and few events occur without becoming a part of the sprawling whole. This is more than a story of swords and magic, it is the charting of lives. It isn’t Game of Thrones, but it makes a very credible effort.” The Fantasy Group It is the spring following the events in Dark Path, and the Phantom Badgers have a contract for the campaign season and a plan for the future, but all is not as rosy as it might seem. Larger events are unfurling across the great northern continent, and old events are echoing from the past. The Purple Spider are not satisfied with the Company’s encroachment on their territory, and in the big city the Badgers discover that they are not as cunning as they like to believe. Once again the Badgers must face enemy war-bands, cultists plotting in the darkness, and the myriad problems that always seem to accompany their expanding scope of operations. Cult-hunting, Goblin-fighting, contract negotiating, and endlessly scheming the Badgers make their way through the world of Allmar with all the subtlety of their namesake. From Tonya Oesau, the Company Standard-bearer, to Phillip Milden, the Company’s primary knife-fighter, and on to the eager new scout Duna ‘Eclipse’ Kadal, the Phantom Badgers will take the reader down a dark and winding road to yet another tale of steel, spells, and cunning.
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